Posts Tagged ‘best’

The Best Dragon Ball Z Games

10. Super Dragon Ball Z

Super Dragon Ball Z is a cel-shaded 3D fighting video game, based on the manga Dragon Ball written by Akira Toriyama. It was originally released in Japanese (December 22, 2005) and European (2006) arcades running on System 246 hardware, and later for the PlayStation 2 (Japan: June 29, 2006; US, July 18, 2006; AU, July 28, 2006). The game was developed by Crafts & Meister, headed by Noritaka Funamizu (a former Capcom fighting game producer who worked on the Street Fighter series and Darkstalkers).

The game features 18 playable characters, destructible environments, and a game engine geared towards fans of more traditional fighting games. The game sold 95,082 units in the first week of its release in Japan (placing its rank at #2 in the software sales in Japan for that week, second only to Nintendo’s New Super Mario Bros.). The game received a rating of 4.5/5 from GamePro, as well as Editor’s Choice, a 7.3/10 from GameSpot, and another 7.4/10 from IGN, along with Runner Up for “Best Fighting Game on the PS2 at E3″. -Wikipedia.org

9. Dragon Ball Z: Infinite World

Dragon Ball Z: Infinite World is a video game for the PlayStation 2 based on the anime and manga series Dragon Ball. The game was developed by Dimps and published in North America by Atari and in Europe and Japan by Namco Bandai under the Bandai label. It was released in North America on November 4, 2008, in Japan on December 4, 2008, in Europe on December 5, 2008. It is the last Dragon Ball Z game to be released on the PlayStation 2 console.

The game is a fighting game, the player pits their character against other characters controlled by the in game AI or by another player, which depends on the mode that the player or players are in. The Dragon Mission game mode features other gameplay elements, making the gameplay less linear. Within a week of the game’s initial release in Japan, it sold 76,452 units. The game received mixed reviews, with some of video games publications commenting on the similarities between other games from Dragon Ball Z. -Wikipedia.org

8. Dragon Ball Z Sagas

Dragon Ball Z: Sagas is a 3D action-adventure video game developed by Avalanche Software and published by Atari, based on the anime Dragon Ball Z. It is the only Dragon Ball Z game to be released across all sixth generation consoles, the first Dragon Ball Z console game to be developed by a non-Japanese developer, and the first Dragon Ball Z game to be released on a non-Japanese console, the Xbox. It also ended up being the only Dragon Ball Z to be released on the Xbox, while the Japanese machines continued to get a steady stream of Dragon Ball related games, all of which are still made by Japanese developers. -Wikipedia.org

7. Dragon Ball Z: Budokai

Dragon Ball Z: Budokai, released as Dragon Ball Z in Japan, is a fighting game released for the PlayStation 2 on December 3, 2002 in North America and for the Nintendo GameCube in North America on October 28, 2003. The game was released in Japan by Bandai on the PlayStation 2 on February 13, 2003, and on the Nintendo GameCube on November 28, 2003. It was developed by Dimps and published by Atari. A cel-shading effect was added to the graphics in the GameCube version.

The game follows the Dragon Ball Z timeline starting with Goku and Piccolo’s fight with Raditz up to Gohan’s final battle with Cell with a total of 23 playable characters. Features included in the game were a story mode, a versus mode, a tournament stage, and an items shop which allowed the player to purchase various customization abilities using money that was gained through the various challenges in the story mode and tournament victories. The story mode also included a few “what if” episode’s to play, retelling iconic events in the Dragon Ball history with a few twists. -Wikipedia.org

6. Dragon Ball Z: Burst Limit

Dragon Ball Z: Burst Limit is a video game for the PlayStation 3 and Xbox 360 consoles based on the anime and manga series Dragon Ball. The game was developed by Dimps and published in North America and Australia by Atari, and in Japan and Europe by Namco Bandai under the Bandai label. It was released in Japan on June 5, 2008, in Europe on June 6, 2008, North America on June 10, 2008, and in Australia on July 3, 2008.

The game is a fighting game that allows the player the opportunity to let their character battle other characters controlled by the in game AI, or another player both on or offline depending on the mode of play the player or players choose. The game’s Z Chronicles story mode allows players the chance to relive key points of the three sagas within the Dragon Ball story with the aid of items called Drama Pieces that give what has been called an immense Dragon Ball experience. The game became a top rated title for the PlayStation 3 and was nominated for a Spike Video Game Award for best fighting game. -Wikipedia.org

5. Dragon Ball Z: Budokai Tenkaichi

Dragon Ball Z: Budokai Tenkaichi, originally published as Dragon Ball Z: Sparking! in Japan, is the first installment in the Budokai Tenkaichi series. The game is available only on Sony’s PlayStation 2. It was released in Japan on October 6, 2005, North America on October 18, 2005, and Europe on October 21, 2005. It is now a Greatest Hits title.

The game features 56 playable characters in 90 forms and 16 stages for battle. Despite not featuring the original Japanese music, the American release of the game allows for selectable English (Funimation Productions cast) and Japanese voices, while retaining the English-language written dialogue (as adapted from Steven J. Simmons’ translation from the original Japanese version’s script). However, there are known bugs in the American version of Budokai Tenkaichi that cause pieces of English and Japanese spoken dialogue to cross over into whichever selection the player is using at times. -Wikipedia.org

4. Dragon Ball Z Budokai 2

Dragon Ball Z: Budokai 2, released as Dragon Ball Z 2 in Japan, is a fighting game based upon the popular anime series, Dragon Ball Z. Budokai 2 is a sequel to Dragon Ball Z: Budokai and was developed by Dimps and published by Atari for the PlayStation 2 and Nintendo GameCube. It was released for the PlayStation 2 in North America on December 4, 2003, and on the Nintendo GameCube on December 15, 2004. The game was published in Japan by Bandai, and released for the PlayStation 2 on February 5, 2004.

The game’s features include a tournament stage, versus mode, and an item shop. The story mode in the game is known as Dragon Adventure, and plays like a board game as the player assembles a team of Z-fighters to challenge the various enemies in the series starting from the Saiyan Saga up to the final Kid Buu Saga. The game has a total of 31 playable characters including fusions of different fighters, and Majin Buu’s various forms. The Japanese version of the game added several new costumes, as well as a new stage in the game’s story mode. Some of the added costumes were added to the North American release of the GameCube version. -Wikipedia.org

3. Dragon Ball Z Budokai Tenkaichi 2

Dragon Ball Z: Budokai Tenkaichi 2, originally published as Dragon Ball Z: Sparking! Neo in Japan, is the second installment in the Budokai Tenkaichi series. The game is available on both Sony’s PlayStation 2 and Nintendo’s Wii. The PlayStation 2 and Wii versions have different dates of release. It was released on the PlayStation 2 in Japan on October 5, 2006, Europe on November 3, 2006, North America on November 7, 2006, and Australia on November 9, 2006.

The Wii version had slightly later releases; it was released in North America on November 19, 2006, Japan on January 1, 2007, Europe on March 30, 2007, and Australia on April 5, 2007. It is now a Greatest Hits title, like its predecessor. Though originally confirmed as being a launch title in North America for the Wii, some stores started selling the Wii version on November 15, 2006.

An issue of V-Jump listed January 2007 as the release date for the Japanese version of the Wii release. The game originally featured 129 characters and 16 stages, though the Japanese and PAL Wii versions came with five additional characters(Demon King Piccolo, Cyborg Tao, Appule, Frieza Soldier, and Pilaf Robot/combined form) and an extra stage as compensation of their late releases (all of the added characters reappear in Tenkaichi 3′s English Version. -Wikipedia.org

2. Dragon Ball Z: Budokai 3

Dragon Ball Z: Budokai 3, released as Dragon Ball Z 3 in Japan, is a video game based on the popular anime series Dragon Ball Z and was developed by Dimps and published by Atari for the PlayStation 2. It was released on November 16, 2004 in North America in both a standard and Limited Edition release, the latter of which included a DVD featuring a behind the scenes looks at the game’s development. The game’s story mode yet again plays through the events of the Dragon Ball Z timeline, and the game includes several characters and events from Dragon Ball Z movies (like Cooler, Broly and Bardock), Dragon Ball GT (like Super Saiyan 4 and Omega Shenron), and the original Dragon Ball series itself (Kid Goku).

Other features the game includes are a versus mode, an items shop, a tournament, and a battle ranking stage where the player has to challenge the AI in a hundred fighter challenge. Moving a spot above after beating who ever is next in the ranking. The fighting mechanics have also been enhanced from the preceding 2 games making the game closer to its anime counterpart in terms of combat (which was well received by fans of the series and gamers alike). Budokai 3 has a roster of 42 playable characters. The game released in Japan by Bandai on February 10, 2005. Like Budokai 2 before it, the Japanese version of Budokai 3 added several costumes not present in the North American version. The North American Greatest Hits version of Budokai 3 adds these costumes, as well as the option to switch the audio to Japanese. -Wikipedia.org

1. Dragon Ball Z: Budokai Tenkaichi 3

Dragon Ball Z: Budokai Tenkaichi 3, originally published as Dragon Ball Z: Sparking! Meteor in Japan, is the third installment in the Budokai Tenkaichi series. The game is available on both Sony’s PlayStation 2 and Nintendo’s Wii.

The game was released in Japan on October 4, 2007, in North America on November 13, 2007 and in Europe on November 9, 2007 for the PlayStation 2 (the Wii version was released in Japan on October 4, 2007, in North America on December 3, 2007, and in Europe on February 15, 2008). Tenkaichi 3 features 161 characters, the largest character roster in any Dragon Ball Z game, as well as one of the largest rosters in any fighting game. Ryo Mito once stated that the game would feature never-before-seen characters made exclusively for the game, although the only exclusive characters were the saiyans turning into Great Apes.

Several new notable features include: Battle Replay, night and day stages, the Wii’s online capability, and Disc Fusion. Battle Replay allows players to capture their favorite fights and save them to an SD card to view later on. Night and day stages allow for more accurate battles in Dragon Ball History, as well as the ability to transform into a Great Ape by using the moon(although Saiyans such as Scouter Vegeta can still transform in daytime via artificial moons). There are also several other time differences, such as dawn and afternoon.

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The New Sprint WiMax; The Newest and Best Broadcast System For Smart Phones?

A normal WiFi local area network (LAN) is good for sending and receiving signals for laptops, computers, cell phones and smart phones anywhere from one to three hundred feet or so from fixed-base routers (LAN IEEE 802.11standard), that broadcast at 2.5 GHz.  The problem associated with the 802.11 standard routers for LANs is that a router is needed at variable points in a large home, let alone at large businesses, or outdoors where there may be more static interference.  So, what is Sprint WiMax, and what does it offer?

Sprint WiMax offers up to 10 Mega-Bits per second (MPS) at up to 10 Kilometers (KM) from the signal generator of clean, fast and uninterrupted signals.  WiMax could be considered something akin to a WiFi LAN on steroids, at IEEE 802.16 standard, WiMax allows customers a total and fast LAN wireless broadband access anywhere within 30 miles of a fixed-base station transmitter, and from three to five miles of a portable, mobile station transmitter.

The drawback of using a WiMax signal is that in city environments, the line-of-sight signal strength can be diminished from the 10 MPS at 10 KM that the Sprint WiMax promises in rural areas, to less than 10 MPS at 2 KM due to signal interference from highrise buildings, other signal generators, and other causes of line-of-sight signal interference in urban areas.

The formation of WiMax was realized as a partnership with the top internet and smart phone service providers, with the goal in mind to set 4-G broadband service globally available for wireless connectivity.  With over 500 service providers already signed up, WiMax has the potential to be the biggest smart phone service provider, making their money the honest way, with full accountability and a service based on customer satisfaction.  And when customers no longer need to find a wall jack to surf the web, check on email or chat with friends, they tend to be so happy that they spread their trust of, and faith in the brand by word-of-mouth advertising, the best advertising network available to mankind.

Aside from the considerable distances from relay towers that a customer can get a strong signal on thier smart phones and laptops with, WiMax enables extremely fast web browsing, and supports the Android platform, making way for all Google/Motorola future endeavours, above and beyond the Droid and Devour smart phones currently taking the market by storm.  But WiMax does not end there, all 3-G and 4-G, as well as cell phone service providers can jump on board and use the system, for nominal fees, and give their customers the bigger umbrella and faster speeds of coverage that the WiMax platform provides.

WiMax does not discriminate against brands or services; any brand or service is welcome to join their total umbrella service.  However, the best scenario for the optimum use of the WiMax system is three to four carriers per WiMax signal with no obstructions in the line-of-sight from the relay towers that generate the signal to the laptops, cell and smart phones that make use of the signals.

So far, Sprint and Clearwire are using the WiMax platform, and Intel and Samsung have signed on for setting their handheld devices to WiMax standards, along with many other, less known handset manufacturers.  If you want to use the WiMax system, and are in the market for a new 3-G or 4-G smart phone, your best bet is to ask if the phone that you are interested in can be used on the WiMax system.

Shop smart, shop informed.

Best Mobile Platform For Open Source Developers

Most popular platforms like Apple’s iPhone and Google’s android have become favourite of open source developers. A study by Black Duck software shows that at the end of last year there were about 225 open source software on android operating system. Thus android’s total open source project became 357.

It indicates 168 percent gain over the number of open source software projects created for it in 2008. By the end of 2009 there were 76 new open source software projects on Apple’s iPhone. It indicates only 43 percent rise when 2008 is considered. So there were 252 software projects on Apple’s iPhone.

Windows mobile is in the third place with 75 new projects by the end of the year 2009. Actually 2009 was an year of open source software project activity on almost all mobile operating systems.

Now all the major platforms are struggling to introduce new and advanced facilities to attract users. The mobile phone users are in confusion, which one will they buy. If there are no more selection options, they will select one. Here the market is full of varieties. So definetily there will be dilemma. Open source facility will enhance the availability of more and more apps for different platforms.

The craze towards iPhone is increasing day by day. In my opinion, android is better than iPhone. It provides good browsing capacity, connectivity, desktop, opensource and so on.

Robotic Cleaners – How to Find The Best Robotic Cleaner

Why Get a Robot Vacuum Cleaner?

We all want our houses to be nice and clean, but we don’t always have time to spend cleaning them. If you’re a busy person, you just might not have the time or energy to get your manual vacuum cleaner out. However, not all of us have the spare money to pay a cleaner either. This is where a robotic floor cleaner comes in useful.

On a robotic vacuum, you can just put it on the floor, hit the start button, and off it goes, cleaning round all your bits of furniture. So while that’s doing all the work for you, you can just sit back and relax, or get busy doing something more important.

However, if you’re the strange kind of person who really enjoys cleaning, you must stop reading this article, because it will be of no interest to you at all.

Features of a Robotic Floor Cleaner

It goes without saying that some floor cleaners are better than others. When deciding on a new robotic cleaner, keep an eye out for these features:

Fully Automatic: you’re not going to want to spend time with fiddly settings and controls, you just want to be able to set it going and let it get on with it, automatically detecting obstacles and moving round them where necessary.

Easy to Empty: all good vacuum cleaners should be easy to empty, and that goes for robotic ones too.

Versatile: you want your new floor cleaner to be able to clean more than just one type of floor surface. Try to find one that will be able to automatically detect what surface it is on and will be able to clean it accordingly.

Durable: you don’t want your new robotic floor cleaner to stop working just a few months after you get it, so check to see what previous customers have to say about whether it stands the test of time.

Top Robot Vacuum Cleaner Makes & Their Product Ranges

Robot floor cleaners are a very specific type of product, so there are only a few companies that specialise in making them. Still, here are the main brands to look for:

iRobot: 0-0. The top brand of robotic vacuum cleaners, iRobot have a decent assortment of products across a broad price spectrum.

iTouchless: 0-0. A small selection of robotic vacuum cleaners.

P3: -0. Quite a small selection of low-cost robot floor cleaners.

Still unsure which robotic vacuum cleaner to buy? Check out Robot Vacuum Cleaners where you will find reviews of all the top robotic floor cleaners, including the Vacuum-Cleaning Robot

Motorola Xoom, LG Optimus Pad, Samsung Galaxy Tab 10.1, Htc Flyer, Acer Iconia A500, Dell Streak 7, Toshiba Tablet, The Best Android Tablets of 2011

Motorola XOOM

First into the Android 3.0 Honeycomb foray is the Motorola XOOM. Boasting a powerful dual-core processor, 10.1″ screen and a whole 1GB of DDR2 RAM. The XOOM is set for release pretty soon and has turned up for preorder at PC World, Currys and Dixons. Included in the tablet setup is 32GB of internal memory for storing music and media. The tablet also has a 5 megapixel rear-facing cam with a 2 megapixel option on the front for video calling. People are unsure as to whether the XOOM will ship with proper Flash support as the American version is yet to do so. The HD display has a 1280 x 800 resolution and can play back full 1080p video. For those desperate to get some Honeycomb first, the XOOM is the only option.

LG Optimus Pad

Pricing rumours are setting this tablet just about at the top of the cost tables for all Honeycomb releases this year. But the extra cost could be worth it, as well as having all the usual dual-core bells and whistles, this tablet can record and playback video in 3D!

Samsung Galaxy Tab 10.1

Samsung already have one Android tablet under their belt, so expect the Galaxy Tab 10.1 to benefit from experience. Of all the tablets we have come across so far the Tab 10.1 appears the best designed. Inside is a powerful Tegra 2 processor, allowing the tablet to process full 1080p video ‘pushed’ from one of the companies cutting edge Smart TVs to the tablet screen. The back is made from the similar ‘cross stitch’ effect plastic that the Nexus S has and feels seriously robust. Honeycomb also looks great on the tablets vibrant and contrasty display.

HTC Flyer

This offering from HTC might not boast Android 3.0, but it is none the less mighty impressive. There is no doubt that the manufactures Sense UI is about the best Android skin there is. Here’s hoping it works as well on a tablet as it does on the mobile.

The Flyer includes a 7″ screen and a single-core 1.5 Ghz processor which while not quite as snappy as the competition, should keep the tablet’s price down.

Included with the tablet is a ‘magic pen’ for drawing, writing and retouching pictures.

Acer Iconia A500

Acer have made this one for the power hungry users, with a 3260 mAh battery for up to 10 hours of web browsing. While having a virtually identical spec sheet to its other Honeycomb powered competition, an early hands-on indicates a tablet not running quite as smoothly as others. This could change however as things get closer to release date.

Dell Streak 7

The original Dell Streak was a much underrated piece of value for money hardware. Could be that Dell do the same with the Streak 7, lets just hope more people buy it!

The Streak 7 has well…a 7″ screen, a Tegra 2 inside and a 1.3 megapixel camera on the front, with a 5 megapixel option on the back. There is also 16GB of memory inside and a price tag similar to that of the older Streak.

Toshiba Tablet

The mystery Toshiba tablet now has some specs. Reports indicate a Tegra 2 processor and a 10.1″ screen with a 1280 x 800 resolution.

The device has a user replaceable battery which is pretty nifty and features plenty of outputs and inputs including HDMI.